Iris was a project that aimed to augment the world with seamless integration of physical with smart digital. While I worked at Google I was on a prototyping team tasked with ideating and building new applications and interaction modalities for these glasses. I also served as the project's sound designer. A lot of the work I did is hidden by NDA and will never see the light of day, but it was integral to guiding product decisions and validating concepts from basic features to system-wide UX.